﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;

namespace House.Server.Common
{
    public enum EnumInfoState
    {
        /// <summary>
        /// 待约勘
        /// </summary>
        [Description("待预约")]
        waitProspect = 0,
        /// <summary>
        /// 待查勘
        /// </summary>
        [Description("待勘察")]
        waitProspect2 = 1,

        /// <summary>
        /// 已查勘
        /// </summary>
        [Description("已勘察")]
        finishProspect = 2,

        /// <summary>
        /// 待评估
        /// </summary>
        [Description("待评估")]
        waitAssess = 3,

        /// <summary>
        /// 已评估
        /// </summary>
        [Description("已评估")]
        finishAssess = 4,

        /// <summary>
        /// 待审核
        /// </summary>
        [Description("待审核")]
        waitCheck = 5,

        /// <summary>
        /// 初审通过
        /// </summary>
        [Description("初审通过")]
        finishCheck1 = 6,

        /// <summary>
        /// 初审未通过
        /// </summary>
        [Description("初审驳回")]
        unfinishCheck1 = 7,

        /// <summary>
        /// 初审通过
        /// </summary>
        [Description("终审通过")]
        finishCheck2 = 8,

        /// <summary>
        /// 终审驳回
        /// </summary>
        [Description("终审驳回")]
        unfinishCheck2 = 9,
    }

}
